About Me
Description |
I'm a lead Product Manager (PM) with professional experiences ranging from understanding clients' needs in business consulting, problem solving as a system product design engineer, to product management at Apple and Niantic.
For my recent role at Niantic, I was the first and only AR device lead product manager leading a team of system engineers, ID, and user researchers to develop AR devices and features for AR glasses, controllers, carrying case, and companion computing device. Right off the bat, I led a team to define V1 system PRD and utilized customer-obsessed design processes to make difficult tradeoffs for the first in class consumer AR gaming device, leading to over 85% of customers showing purchase intent in formal UX research. Skilled in product management, Augmented Reality (AR), and consumer product development and more, I am constantly filling my toolbox with a spectrum of experiences ranging from PM, engineering, consulting, to hiphop/contemporary dancing. Feel free to reach out if you want to connect. |
Education |
University of California, Berkeley (Berkeley, California)
Major: Mechanical Engineering Taipei American School (Taipei, Taiwan) General Education Wego Elementary School (Taipei, Taiwan) General Education |